Privacy policy for the Rubble Front mobile game
Rubble Front Privacy Policy
This policy explains how breyes (“the developer”, “we”) handles information when you play the mobile game Rubble Front (“the game”).
In short: the game has no sign-up or login and never asks for your name, phone number, or email. To show ads, measure usage, and diagnose crashes, Google services built into the game (AdMob and Firebase) automatically collect device identifiers and usage data. Your game progress stays on your device.
1. Information we collect
We do not run our own servers. The information below is collected automatically by Google SDKs included in the game; we only see it as statistics and reports in Google’s consoles.
| Purpose | Data | Collected by |
|---|---|---|
| Advertising | Advertising ID (Android), IP address, device information (model, OS version, language), ad impressions, clicks and completed views, approximate location derived from IP, consent status | Google AdMob, User Messaging Platform |
| Usage analytics | App instance ID, in-game events (stage clears and stars, card picks, level-ups, revives, screen views), session length, device information, country/region derived from IP, app version | Google Firebase Analytics |
| Crash reporting | Stack traces, a log of game state just before the error, Crashlytics installation ID, device state (model, OS version, memory) | Google Firebase Crashlytics |
| App updates | Installed app version, used to check for a newer version through Google Play | Google Play In-App Updates |
Your game progress (unlocked stages, stars, scrap, settings) is stored only on your device. It is not sent to us and is excluded from cloud backup.
The game does not request access to your camera, microphone, contacts, precise location, or photos.
2. How we use it
- To show ads (interstitial and rewarded) that keep the game free, measure ad performance, and prevent invalid traffic
- To analyze how the game is played so we can tune difficulty and stages
- To find and fix crashes and bugs
- To let you know when a new version is available
In regions where consent is required (such as the EEA, the UK, Switzerland, and certain US states), a consent form appears when you first launch the game. Personalized ads are shown only according to your choice there; otherwise you will see non-personalized ads.
3. How long we keep it
- Firebase Analytics: user-level data is deleted automatically according to the Google Analytics data retention setting (up to 14 months). Aggregated reports may be kept.
- Firebase Crashlytics: crash data is kept for about 90 days under Google’s policy.
- AdMob: governed by Google’s advertising data retention policies.
- On-device data: removed immediately when you uninstall the game or clear its data.
4. Sharing and service providers
We do not sell your information or share it for any purpose other than those above. We rely on the following service provider to run the game:
| Provider | Service | Privacy information |
|---|---|---|
| Google LLC | Advertising (AdMob), analytics (Firebase Analytics), crash reporting (Firebase Crashlytics), distribution and updates (Google Play) | Google Privacy Policy How Google uses data from partner apps Privacy and security in Firebase |
We may also disclose information when required by law, for example in response to a valid legal request.
5. International transfers
Data collected by Google is transferred over the internet while you play and may be processed in the United States and other countries where Google operates data centers. Google applies safeguards such as Standard Contractual Clauses for these transfers. The data transferred, purposes, and retention periods are those described in sections 1 to 3.
6. Your choices and rights
Depending on where you live (for example under the GDPR, the CCPA/CPRA, or Korea’s Personal Information Protection Act), you may have the right to access, correct, delete, or restrict the processing of your information, and to object to personalized advertising. Because the game does not identify you by name or account, these controls are the fastest way:
- Reset or delete your advertising ID: Settings → Google → Ads on your device.
- Opt out of personalized ads: the same Ads settings, or Google My Ad Center.
- Delete game data: uninstall the game, or go to Settings → Apps → Rubble Front → Storage → Clear data.
- Other requests: email us at the address below and we will respond without undue delay. Since analytics and crash data are not tied to your name, details such as your device model and roughly when you played help us locate it.
If you are in the EEA or UK, you may also lodge a complaint with your local data protection authority.
7. Security
Communication between the game and Google services is encrypted (HTTPS). Only the developer has access to the analytics and crash data in Google’s consoles.
8. Children
The game is not directed at children under 13 (or under 14 in Korea, or the equivalent minimum age in your country), and we do not knowingly collect personal information from them. If you are a parent or guardian and believe your child’s information has been collected, please contact us and we will take steps to delete it.
9. Identifiers similar to cookies
The game does not use web cookies, but it uses device identifiers such as the advertising ID and the Firebase app instance ID for similar purposes. See section 6 to control them.
10. Contact
| Developer | breyes (independent developer) |
|---|---|
| moondefenceop@gmail.com |
11. Changes to this policy
We may update this policy when laws or the game’s features change. Changes will be posted on this page at least 7 days before they take effect, and at least 30 days before for significant changes such as collecting new types of data.
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